Mighty Morphing Bioloid
for an educational robot, because it
allows the Bioloid to achieve true autonomy and interact with its environment.
The comprehensive kit includes
designs for four impressive robots with
up to 18 joints. The four advanced
designs are a puppy, a tyrannosaurus
rex, the ultra-cool sounding King Spider
and, of course, the iconic humanoid.
Apart from all of the obviously cool
stuff in the kit, there are some final
touches that we really appreciated.
Probably the biggest pleasant surprise
was that the Bioloid came with batteries included, a phrase practically
unheard of nowadays. And if that
wasn’t cool enough, the batteries are
rechargeable, and the kit comes with a
charger. We had been working with the
kit for a while before we realized that
the charger was made for AC outlets,
but adapters are pretty easy to find.
Commanding the
Bioloid
The programming environment for
the Bioloid is an interesting beast, and,
like the kit itself, comes in multiple
forms. The main program editor for the
Bioloid looks like a Frankensteined
version of Easy C and Visual Basic, with
literal blocks of code that encompass
familiar commands like if, else, and for
loops. Sometimes the written
commands inside the blocks are accompanied by curious pictures perhaps
meant to appeal to the more visual
programmer, but often times we found
our selves scratching our heads and wishing for a Rosetta stone of programming.
The other programming environment is the Motion Editor, something
akin to what most other servo based
robots have. Individual servo motors
are assigned values
to move to certain
positions. The cool
thing is that a series
of commands in
the motion editor
can be saved in
a block and
implemented in the
behavior control
editor. Synergy is a
beautiful thing.
Robots in Disguise ...
As Other Robots
We decided that an effective way
to gauge the Bioloid’s effectiveness as
an educational tool would be to follow
the natural curriculum of the kit. With
that in mind, we set out to build the
simplest model — a crossing gate. While
this might seem like an underwhelming
project to build first out of such a cool
kit, we appreciate the fact that Robotis
has provided a simple way for novice
tinkerers to get their feet wet. A cursory glance at the kit reveals some pretty
intimidating stuff — tons of tiny fasteners, intricate frame pieces, lots of cables
of various lengths, and a whole mess of
Dynamixel servo modules. With such a
daunting kit on hand, a painfully simple
design doesn’t look so painful after all.
The crossing gate did indeed use
very few parts, but it still provided an
adequate introduction to the kit and its
unique attributes. One such attribute is
a component of the Bioloid’s design,
presumably intended to make construction easier: on every servo module and
the CM- 5, there are pockets that capture
the nuts. This sounds like a nice way to
free up some hands when building the
robot, and it often is. Sometimes,
though, we think the Bioloid kit falls victim to a stack up of tolerances. When
you’re dealing with mass produced plastic parts that are already a tight fit, small
imperfections can stymie even the most
tenacious of efforts. Unfortunately, it
seems like to us that this might
sometimes be the case with the Bioloid.
It could just be us, but it seems like on
some of the modules that we could only
ever get three of the requisite four nuts
captured in the pockets. Even so, the
crossing gate came together without
much difficulty. Most of the beginner
designs can be built in a matter of
minutes, even for novice roboticists.
Next we tried our hand at an
intermediate level robot — the spider. We
found out that dealing with the pockets
becomes somewhat easier with practice.
A thin screwdriver is a handy way to provide some extra leverage on the nuts, as
long as you’re careful not to screw up the
threads. Intermediate level bots take a bit
longer to build — more like a few hours
instead of tens of minutes. But once that
spider was finished, it was really exciting
to see that a ho-hum crossing gate could
morph into something so cool.
After graduating from the intermediate level designs, we felt confident
enough to tackle an advanced design.
The puppy seemed like a good choice,
because it would be interesting to see
how this modular robot dog compared
to other robots that were designed solely with imitating man’s best friend in
mind. The advanced designs take many
hours to complete, so it might be a good
idea for roboticists that cannot devote
their undivided attention to the Bioloid
to find a good stopping point in the middle. Fortunately, that’s pretty easy to do
with the Bioloid puppy — the limbs are
built first, and then everything is
connected to the body. The synthesis of
the limbs into a complete bundle of
puppy joy is by far the most difficult step,
but the end result is wonderfully entertaining. All it takes after construction is a
quick download of a sample program
from the CD, and the puppy is ready to
bring smiles to the faces of young and
old roboticists alike. The robotic puppy
can scamper along at a brisk pace,
perhaps not with the agility of other
THE BIOLOID SPIDER.
YOU GUESSED I T ... THE CROSSING GATE!
SERVO 01.2007 11