GEERHEAD
People Watching
Assessments
Surrounding
RoboGeddon
In actual play, younger
children generally defeat older
kids because they have a much
greater mastery of the joystick
control and a familiarity with it,
according to the RoboGeddon
maker (RobotsRUs) company
representative Andrew Cotterell.
Likewise, girls generally beat the
boys as they concentrate more on how
to score points and figure that part out
more quickly. “All the boys want to do
is flip and bash other bots,” says
Cotterell (not surprising). Sometimes,
players will find out they have been
watching the wrong robot and wonder
why it isn’t responding to the actions
they take with the controls.
Player console close-up with lots
of colors and buttons.
RoboGeddon Raptor robot close-up.
Static Install Statistics
Back to the Tangibles
The mobile version of RoboGeddon
comes with a trailer system with
hydraulically-operated sides that drop
down to form the actual gaming platform. The platform installs in about an
hour and is quite sturdy and permanent
looking. This is an “all-weather” gaming
system with a site space requirement of
11 meters square.
The RoboGeddon makers had
thought that it would take longer to
put up the mobile system in bad
weather, but it actually takes less time
as the crew works harder to get it up
and get out of the rain.
The trailer system is complete unto
itself with a foldout “crowd barrier
system.” Ask the company about
additional add-on features. In addition
to coin-operated and human-operated
game play, RoboGeddon can be set up
for free play if you are providing it
gratis for your family or guests. Game
play is computer assisted.
The system is appropriate for indoor
and outdoor attractions and anywhere
guests or customers may congregate
including theme parks, family entertainment centers, hotels, resorts, confer-
ence centers, fair grounds, trade shows,
malls, museums, and go-kart tracks.
RoboGeddon’s gaming arena is 36
square meters, topped by an inflatable
RoboDome. Four Cyber Raptor robots
come with each setup and can be
manipulated to flip other robots over or
out of the way or to put themselves
upright again once they have been
flipped. The flipping and repositioning
helps your robot to successfully get to
an opposing robot’s corner to score.
Each robot is powered by a rapid
recharge cell that can be recharged in
the charge control system in about 45
minutes. There are four spare cells so
that the robots don’t ever have to be
without power.
The system also comes with installation and maintenance manuals, as
well as training manuals for operation.
Outside maintenance contracts are
available from the company, as well as a
phone number for expert consultation.
A permanently installed
RoboGeddon can be had cheaper
because the cost of the trailer system —
which is not required — is subtracted
from the total cost. Installs of the
static system are highly customizable —
including the size of the arena itself —
to suit your permanent location.
This system is suitable for venues
similar to those for the mobile system
and includes piers, zoos, campgrounds,
and other locations. Multiple game
formats are available for “programmed
computer-assisted” play.
Systems also come with four
player controls/consoles with coin
operation mechanisms, score panels,
and bump goals. Remote score panels
are also available.
RoboGeddon cost around 900,000
GBPs (about US $1.7 million) to build
from initial research to today’s product
ROBOSOCCER — UNDER THE MICROSCOPE
RoboSoccer involves four players
and four robots in soccer play in a
space of about 7. 5 by 5 meters.
This rugged system is designed to
be used constantly, so it is protected by
impact-resistant barriers and surrounded by a crowd-retaining barrier.
Its integrated goal system and player control system are each fitted at both
ends of the playing field, where players
stand and manipulate the controls for a
game of soccer that can last up to four
minutes. The game system and equipment can be set up in three hours.
The system comes with four robot
combat vehicles for soccer play that can
maneuver the soccer ball and other
players around the playing field. The
actual area that is available for play is 24
feet by 16 feet. There are two goal
stations, two player stations, and each
station controls two robots. The game is
operated by a computer system that is
programmed to control cash payments
to play or free play, as well as the sound
system for effects and background music
and the robots. The robots operate on
four batteries/power cells — one each —
and there are four spare cells, as well.
You can see RoboSoccer in the UK
and via video clip (provided in the
Resources).
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